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Once again this issue
is a little late, reflecting that we have been kept very
busy, with more projects running in parallel than any
previous quarter. This issue shows a departure from our
mainstream, with an article on emulating biological AI.
This first article just considers representation of the
system, and its linkage to animation. It has been a substantial
and interesting project, which will provide spin-offs
for any other such similar work to come. The key here
is modelling something that can be easily compared with
the real thing, so it really needs to be good! |
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Article:
Emulating Biological Systems
1 of 2: This article looks at the problems of
modelling an aquarium, which emulates a real biological
system. |
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Article: Advanced Diagnostic Tracing:
This is a follow-on to a previous article on our in-house
development, this time looking at the testbed console. |
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The 3rd Party Engine resource: AI Factory
has many game engines, all with the same interface for
every platform. |
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Custom AI for 3rd parties: With our background
in AI, we are involved in producing customised AI components
for 3rd party developers. |
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Quality 3D products: We already have a range
of very high quality 3D products with realistic visual
effects. |
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Quarterly round-up: General news about
company activities and new products. |
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AI Factory home:
This links through to the main AI Factory website. From
there you can review our products and access our engineering
documentation. |