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This issue follows what should have been the
previous Winter 2010 edition, which fell by the wayside
as our principal writer/editor just had their first baby,
so something had to give! This issue comes at a very successful
time for AI Factory, with our Android games doing very
well in the charts. The last 6 months has been outstanding
for us. This issue covers further statistical topics and
also outlines how we do puzzle creation. |
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Article:
Creating Tools for Creating Puzzles: This addresses what tools we used to create puzzles for Move it!.
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Article: Digging further into the Statistical Abyss:
Another look at the pitfalls involved in assessing test results. |
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The 3rd Party Engine resource: AI Factory
has many game engines, all with the same interface for
every platform. |
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Custom AI for 3rd parties: With our background
in AI, we are involved in producing customised AI components
for 3rd party developers. |
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Quality 3D products: We already have a range
of very high quality 3D products with realistic visual
effects. |
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News round-up: General news about
company activities and new products. |
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AI Factory home:
This links through to the main AI Factory website. From
there you can review our products and access our engineering
documentation. |