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This issue introduces our TEACH language, used in our Shogi product, which will become our standard means for providing teaching for board games. This also introduces our enhancement to our generic game architecture to allow generic graphical control for dedicated stand-alone games or embedded minigames. We have also added a new company web site to support Shotest Shogi. |
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Article:
TEACH: A Generic Script-based Teaching Language:
This flexible script language turns a product into a teaching system. |
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Article: Extending the Generic API for Render Control: This allows the generic architecture in use to encompass full GUI control. |
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The 3rd Party Engine resource: AI Factory
has many game engines, all with the same interface for
every platform. |
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Custom AI for 3rd parties: With our background
in AI, we are involved in producing customised AI components
for 3rd party developers. |
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Quality 3D products: We already have a range
of very high quality 3D products with realistic visual
effects. |
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News round-up: General news about
company activities and new products. |
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AI Factory home:
This links through to the main AI Factory website. From
there you can review our products and access our engineering
documentation. |