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Where did the Summer go? The quarters seems
to be coming around faster and faster... This issue covers
one of the more unusual applications for our turn-based
game development testbed: an aquarium emulation. Although
improbable, the testbed proved an ideal and flexible tool
for doing this. Of course, we are getting better at exploiting
this off-the-shelf development technology and it is evolving
to provide more functionality and flexibility. It is the
core system for our Poker engine development. The second
article is the first of ours to talk about a game of imperfect
information. This is the modest game of Gin Rummy but
shows how simple heuristics can be used to create effective
and fast AI play. |
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Article:
Developing Biological Emulation
Using a Generic Testbed: Using the AIF generic
testbed architecture in the difficult domain of bio-emulation. |
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Article: Predicting Game States
in Imperfect Information Games: Looking at the
simple game of Gin Rummy and effective heuristics to play
it. |
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The 3rd Party Engine resource: AI Factory
has many game engines, all with the same interface for
every platform. |
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Custom AI for 3rd parties: With our background
in AI, we are involved in producing customised AI components
for 3rd party developers. |
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Quality 3D products: We already have a range
of very high quality 3D products with realistic visual
effects. |
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Quarterly round-up: General news about
company activities and new products. |
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AI Factory home:
This links through to the main AI Factory website. From
there you can review our products and access our engineering
documentation. |