Emulating believable fish behaviour is challenging
but our aquarium engine has successfully recreated how fish interact
with each other, their environment and the game player.
Although there is a gulf between the experience
of using a mouse and throwing a dart, this implementation successfully
reproduces the feel of throwing darts. Game variants implemented
include "x01", "Cricket" and "Around The
Clock".
The physics of Pool ball movement has been accurately
recreated here, as has realistic human-style play from the variety
of AI opponents and realistic balls and table. This engine incorporates
8-Ball and 9-Ball Pool.
The accurate interaction of balls on the table,
the human-style characteristics of the AI opponents and the realistically-rendered
balls and table all build to create an immersive experience.